Tuesday, April 30, 2019

Creating Nemesis Characters

Salutations, my curious congregation~ I've decided to try something a little different for a while. I know some of you are here for the tabletop and some of you are here for the writing, and a lot of what I write about on this blog applies to both, but enough of it doesn't that I'm thinking I'm going to try to get into a schedule and write about tabletop on Tuesdays and writing on Thursdays.

Most character-based things apply to both, of course, and that's what I've got for you today. So this one is for my Dungeon Masters and Writers. I'm not saying I won't be writing a lot of things that apply to both still, but I'm hoping I can get to the point that if you check on Tuesday there will for sure be tabletop and if you check on Thursday there will for sure be writing, and maybe it will be both.

So!  Today we're looking at our Moriartys and Lex Luthors. We're going to talk about how to make a nemesis character, for the PCs at your table or possibly for your protagonist.

Content Warnings: As always, a healthy dose of irreverence and probably some swearing. Also, if you couldn't tell by the title, the distinct possibility of obsession and revenge.

Let's dance.

Thursday, April 25, 2019

Scenes at the Gaming Table

Salutations, my curious congregation! I have been doing a lot of plot study recently in the vein of writing things. I've always held to the idea that you can't really DM like you're writing a novel because you can never be sure what your players are going to do, but I've been thinking about that. You can have some pretty decent guesses.

Structure isn't bad. I think we're all agreed that railroading is. Can you have structure without it being railroading? Well, you bet your sweet bippy you can. And what about those groups that need just a little extra push to actually do stuff?

I want to talk about crafting scenes at the game table, how they differ from writing fiction, and what makes them similar.

Content warnings: The usual dose of irreverence, probably some swearing, and a lot of unsolicited advice about how to run your game. Also the flamingo in your back yard is not my fault. Don't ask me who left it there. Idk. Maybe Starbucks.

Tuesday, April 23, 2019

Worldbuilding: A Cosmology of Servers

Salutations, my Curious Congregation! I'm in a gaming place at the moment and was bitten by a renegade idea the other night that I want to talk about a little bit and develop and I'm hoping it will give you ideas as well.

This one is mainly for my tabletoppers, but if you're writing science fiction and like fantasy or vice versa you might still find this interesting, so writers in the audience feel free to stick around. Tapletoppers, feel free to use this at your table; feel even more free to hit me up and tell me how it goes.

Content Warnings: A healthy dose of irreverence, probably some swearing and the potential to be infested by a colony of world-building ants.

Thursday, April 18, 2019

Power Imbalance in Relationships

Salutations, my curious congregation~ I left off last week talking about how power imbalance in relationships can make them interesting, and right now we're going to talk some about romantic conflict and imbalanced ships.

If you are sitting here thinking "I want to write this pairing but one of my characters is a bit of an asshole and I don't want the internet to come at my throat", this might be the blog entry for you. But, just FYI, part of the internet is going to come at your throat no matter what you do so just relax. And read this blog entry. -wiggly persuasive fingers-

Content Warnings: A healthy dose of irreverence, probably some swearing, and secret messages encoded in this blog meant to activate the secret nanobots in your blood stream. But you don't have to worry about that.

Tuesday, April 16, 2019

Sex Scenes and How to Make Them Relevant

Salutations, my curious congregation. I'm in the process of reading a book and I'm not going to say which one because I don't want to go pointing fingers, but there is a lot of sex. A lot of sex that doesn't have anything to do with the story or with character development. It's not my shtick, but I understand a lot of other people like it. More power to them.

Personally, I'll give you as much sex as you want if it's plot relevant. And one gratuitous sex scene per novel. Two if it's really long or if I'm really into the rest of the story. Four is way too many.

So today I'm going to talk about sex! Namely, how to get your ero bits and them not come off as gratuitous wankery.

Content Warnings: A healthy dose of irreverence, probably some swearing, some candid talk about the naughty bits, brief mention of domestic violence, and a maybe .05% chance of an eagle attacking you in your home.

Additional apologies for my tardiness, darlings, the power was out last night and I wasn't able to get to it until late.

Wednesday, April 10, 2019

Immortal Characters and How They Relate to Mortals

Salutations, curious congregation. I've been having a lot of feelings about immortal characters lately, and part of this blog entry was inspired by Jenna Moreci's 10 Worst Romance Tropes video, and if you're not already watching her you should check her out because she's hilarious and has a lot of good advice.

In the video one of her gripes was about characters being hundreds of years old and yet falling for 21 year olds. Now, if you've met me, you know Mayfly-December romance is one of the tropes that really works for me, and while this blog entry isn't going to focus so much on the romance aspect, I do want to talk about immortal characters, what that means for them and what that means to me in terms of the other people around them who might not live as long.

RPers in the audience, this all applies to your elves and vampires as well. There's so much overlap between general writing and playing games that I'm not even going to try to separate this one.

Content Warnings: The usual healthy dose of irreverence, probably some swearing, and the looming threat of e x i s t e n t i a l  d r e a d.

Monday, April 8, 2019

Writing to Your Audience

Salutations, my curious congregation! Let's have a talk about knowing your audience and writing to them.

-muffled sounds of some fedora yelling about pandering in the distance-

-reaches up and closes the window-

Today we're going to talk about why it's important to know the kinds of people that are going to be interested in your stuff, and why it's important to play into what they expect and what they want. Dungeon Masters, this applies to you too, so don't think you're excused! Remember that your players are your audience, grab your notebooks and come with us.

Content Warnings: A healthy dose of irreverence, as always. Probably some swearing. Long term exposure may result in glowing tonsils, but no promises.

Wednesday, April 3, 2019

Brainstorming Ideas for your Novel

Salutations, my strange mysterious lovelies. We've been talking a lot about outlines and scene dissection recently, but tonight I want to take a moment to talk about brainstorming and how to drum up ideas to outline about in the first place.

After all, what good are outlines and guiding the fire if you can't even get the fire started?

Well, the good news is, you can. The bad news is, it's a skill to develop just like every other part of this nonsense.

Content Warnings: A healthy dose of irreverence, suggestions about where to mine for ideas, probably some swearing and an 0.2% risk of hallucinations of the ghost of Edgar Allen Poe giving you the most judgmental look on days you don't work on anything.

Monday, April 1, 2019

Entertain Yourself With Your Outline

Salutations, my beautiful gathering of weirdos <3 I've been on a gaming kick the past couple of weeks, so I'm gonna swing back to the literature end of things for a minute. Let's talk about outlines. There's a lot floating around about how to make them, the structure of them and how important they are, but I'm not talking about that tonight.

Instead, we're going to focus on the outline as a form of entertainment to it's audience. IE, you. Because let's be honest, you are going to spend untold hours staring at this document. It has been the bane of many a novel in progress. After all, sometimes you finish and you feel like you already told the story, right?

So here are some tips and tricks for keeping your outline engaging for yourself.

Content Warning: A healthy dose of irreverence, as always, and probably swearing. Also the very minor potential for seven demons to inhabit your computer and begin making small changes to your hard drive when you aren't looking; they're just organizing it, man, it's a mess in here.